Please use this identifier to cite or link to this item:
http://hdl.handle.net/10071/16013| Author(s): | Mendez, P. S. Silva, J. C. Silva, J. L. |
| Date: | 2017 |
| Title: | Multi-screen and multi-device game development |
| Volume: | 10272 |
| Pages: | 74-83 |
| ISSN: | 0302-9743 |
| ISBN: | 978-3-319-58077-7 |
| DOI (Digital Object Identifier): | 10.1007/978-3-319-58077-7_7 |
| Keywords: | Game development Multi-device Multi-screen |
| Abstract: | Users are interacting with an increasing number of devices and screens. However, these screens are usually used independently without collaboration between them. Although there have been several advances in multi-screen applications the game community does not seem to have fully explored this opportunity as yet. This paper presents an approach for the development of mobile multi-screen and multi-device games. The approach aims to enable and foster the creation of multi-device games sharing information via a centralized screen and is demonstrated by means of an example, the well-known Casino Roulette game. The results of a preliminary evaluation of the game are also presented. |
| Peerreviewed: | yes |
| Access type: | Open Access |
| Appears in Collections: | ISTAR-CRI - Comunicações a conferências internacionais |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| CameraReady_Final.pdf | Pós-print | 554,08 kB | Adobe PDF | View/Open |
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