Please use this identifier to cite or link to this item: http://hdl.handle.net/10071/16008
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dc.contributor.authorOurique, L.-
dc.contributor.authorEloy, S.-
dc.contributor.authorResende, R.-
dc.contributor.authorDias, J. M.-
dc.contributor.authorPedro, T.-
dc.contributor.authorMiguel, R.-
dc.contributor.authorMarques, S.-
dc.date.accessioned2018-06-06T16:48:56Z-
dc.date.available2018-06-06T16:48:56Z-
dc.date.issued2017-
dc.identifier.isbn978-972-98994-4-7-
dc.identifier.urihttps://ciencia.iscte-iul.pt/id/ci-pub-37911-
dc.identifier.urihttp://hdl.handle.net/10071/16008-
dc.description.abstractThis paper focuses on space perception and how visual cues, such as landmarks, may influence the way people move in a given space. Our main goal with this research is to compare people’s movement in the real world with their movement in a replicated virtual world and study how landmarks influence their choices when deciding among different paths. The studied area was a university campus and three spatial analysis techniques were used: space syntax; an analysis of a Real Environment (RE) experiment; and an analysis of a Virtual Reality (VR) environment replicating the real experiment. The outcome data was compared and analysed in terms of finding the similarities and differences, between the observed motion flows in both RE and VR and also with the flows predicted by space syntax analysis. We found a statistically significant positive correlation between the real and virtual experiments, considering the number of passages in each segment line and considering fixations and saccades at the identified landmarks (with higher visual Integration). A statistically significant positive correlation, was also found between both RE and VR and syntactic measures. The obtained data enabled us to conclude that: i) the level of visual importance of landmarks, given by visual integration, can be captured by eye tracking data ii) our virtual environment setup is able to simulate the real world, when performing experiments on spatial perception.por
dc.language.isoengpor
dc.publisherInstituto Superior Técnico, Departamento de Engenharia Civil, Arquitetura e Georrecursos, Portugalpor
dc.relationUID/MULTI/0446/2013por
dc.relationinfo:eu-repo/grantAgreement/FCT/5876/147229/PTpor
dc.rightsopenAccesspor
dc.subjectVirtual environmentspor
dc.subjectBehaviourpor
dc.subjectSpace Syntaxpor
dc.subjectEye trackingpor
dc.subjectObjective trackingpor
dc.titleSpatial perception of landmarks assessed by objective tracking of people and space syntax techniquespor
dc.typeconferenceObjectpor
dc.pagination2086-2101en_US
dc.peerreviewedyespor
dc.journal11th International Space Syntax Symposiumen_US
degois.publication.firstPage2086por
degois.publication.lastPage2101por
degois.publication.locationLisboapor
degois.publication.title11th International Space Syntax Symposiumpor
dc.date.updated2018-06-06T16:47:40Z-
dc.description.versioninfo:eu-repo/semantics/publishedVersion-
Appears in Collections:CIS-CRI - Comunicações a conferências internacionais
ISTAR-CRI - Comunicações a conferências internacionais

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