Utilize este identificador para referenciar este registo: http://hdl.handle.net/10071/5134
Autoria: Madeira, Filipa
Arriaga, Patrícia
Adrião, Joana
Lopes, Ricardo
Esteves, Francisco
Data: 14-Jun-2013
Título próprio: Emotional Gaming
ISBN: 978-1-62417-577-0
Palavras-chave: Emoções
Jogos
Entretenimento
Entertainment
Games
Emotions
Resumo: In recent years, research on the psychology of gaming has examined the negative and positive outcomes of playing video games. Thus far, a variety of affective phenomena have been investigated. In this chapter we will continue this exploration by examining the emotions elicited by the act of playing video games. Because the study of emotions must rely on different type of methods, including subjective self-reports (e.g., description of feelings), neuropsychophysiological measurements (e.g. electromyography, skin conductance, heart rate, event-related potentials, functional magnetic resonance imaging), biological markers (e.g. cortisol, testosterone) and behaviours (e.g., facial expressions), we will cover all these distinct methods. We will explore how dimensional and categorical models of emotions have been used to identify the emotional responses of players, including their enjoyment experience. Expanding upon past research findings we will also discuss the social implications of gaming and suggest areas for future research.
Acesso: Acesso Aberto
Aparece nas coleções:CIS-CLI - Capítulos de livros internacionais

Ficheiros deste registo:
Ficheiro Descrição TamanhoFormato 
Madeira_Arriagaetal2013.pdf1,07 MBAdobe PDFVer/Abrir


FacebookTwitterDeliciousLinkedInDiggGoogle BookmarksMySpaceOrkut
Formato BibTex mendeley Endnote Logotipo do DeGóis Logotipo do Orcid 

Todos os registos no repositório estão protegidos por leis de copyright, com todos os direitos reservados.